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Heribert Raab

~ Online Portfoilo

Heribert Raab

Category Archives: ::Shading.Rendering

pixel animation and looks

13 Monday May 2013

Posted by Heri in ::Shading.Rendering

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i tried to animate it on 2d, once. its time consuming work. i’ve tried it once some years ago:

modeling special lowpoly character and animating in 3d. render 80pixel image and resize it with an impulse filter –> much faster and easier workflow !

pixel

i’ve scaled scale up the rendering above with an impulse filter:

pixel2it give perfect control over final “image resolution”, you have alpha channel better control of color, sharpness, contrast etc…

different scale and add touch a blur”

pixel3 quicktime rendering of preview option in modo. its works nice but the preview is too fast for constant look:

sunrun look development

25 Monday Mar 2013

Posted by Heri in ::modeling, ::Shading.Rendering

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Tags

houdini, mantra

starting some concept modeling and look development for new short movie i have in my mind.

modeled in modo. same rendering are done in modo and same in houdini. i’ve decided to animation and rendering in houdini. the package have much more controls and mantra produce motionblur with no extra render time. this is a import factor because i am playing to everything on my imac.

houdini to modo pipline

24 Monday Sep 2012

Posted by Heri in ::Shading.Rendering

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houdini, modo, procedural

testing different methods for houdini to modo pipeline. first try with alembic. modo have great render engine. it renders this tests in few secondes on my slow imac. (In fullHD) but modo does not support velocity in cache files.

—>i have to come up with work arounds or write same scripts / tools .

Gallery

Snowtrails displacement Setup with Modo

30 Friday Jul 2010

Posted by Heri in ::Shading.Rendering

≈ 2 Comments

Tags

modo, nuke

trails

This gallery contains 1 photo.

its simple test for mud and snowtrails. i trying to recreate to old “renderman-deepopacity-displacement trick”. instead of using a displacement …

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Gallery

fire demon final simulation

29 Tuesday Jul 2008

Posted by Heri in ::Fire.Smoke.Dust, ::Shading.Rendering

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maya

fire demon final simulation

This gallery contains 3 photos.

finally there is the final settings for fire fluids…. i am starting how to create the final animation scenes for …

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Gallery

fire demon testshot

14 Monday Jul 2008

Posted by Heri in ::Fire.Smoke.Dust, ::Shading.Rendering

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maya

fire2

This gallery contains 1 photo.

here quick testshot with the fire demon… to see how it works in production… still there are same bugs in …

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Gallery

fire demon setup

08 Tuesday Jul 2008

Posted by Heri in ::Dynamics.Rigs, ::Fire.Smoke.Dust, ::Shading.Rendering

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maya

fire1

This gallery contains 1 photo.

i´ve started a private project… i trying to build a action scene with a heavenly fluids driven character. the Inspiration …

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Gallery

waterfall 3d to 2d to 3d

30 Tuesday Oct 2007

Posted by Heri in ::Compositing, ::Shading.Rendering, ::Water.Fluids

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Tags

maya, nuke, renderman

waterfall 3d to 2d to 3d

This gallery contains 7 photos.

here is a little test…. the waterfall rendered by my toolbox in maya as texture and projected and displaced in …

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Gallery

waterfall toolbox

19 Thursday Jul 2007

Posted by Heri in ::Compositing, ::Particles, ::Shading.Rendering, ::Water.Fluids

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Tags

maya, nuke, renderman

Screen Shot 2012-10-13 at 5.21.35 PM

This gallery contains 1 photo.

i am finish my waterfall-toolbox in maya…. and i´ve got now a rendered sequence. now i am trying to get …

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Gallery

waterfalls shader

14 Saturday Jul 2007

Posted by Heri in ::Particles, ::Shading.Rendering, ::Water.Fluids

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maya, renderman

Screen Shot 2012-10-13 at 5.22.11 PM

This gallery contains 1 photo.

i am testing different shadings in renderman for my waterfall-scene…. the new renderman for maya works very well with my …

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Gallery

smoke test

07 Saturday Jul 2007

Posted by Heri in ::Fire.Smoke.Dust, ::Particles, ::Shading.Rendering

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maya, renderman

Screen Shot 2012-10-13 at 5.22.53 PM

This gallery contains 1 photo.

here is a little test with simple partilce-2d.sprites and the new renderman version… the sprites render very fast and without …

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Gallery

mine explosion

06 Wednesday Jul 2005

Posted by Heri in ::Compositing, ::Fire.Smoke.Dust, ::Particles, ::Shading.Rendering

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Tags

lightwave

_mine_explode_v1_1-774583

This gallery contains 2 photos.

i´ve added 2 different kind of a mine-explosion…. that´s i´ve done for the cgi series “captian scarlet (2005)”…. the other …

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Gallery

waterFX back to gaya

25 Friday Jul 2003

Posted by Heri in ::Particles, ::Shading.Rendering, ::Water.Fluids

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Tags

maya

demoreel6f4-796825

This gallery contains 1 photo.

this same samples of the work i did for the movie “back to gaya” aka “buu, sino and the schurks”. …

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battlefield 2

28 Saturday Jun 2003

Posted by Heri in ::Animation, ::Crowds, ::Shading.Rendering

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Tags

lightwave

beastride raw-animation (work in progress)


battlefield

23 Monday Jun 2003

Posted by Heri in ::Animation, ::Crowds, ::Shading.Rendering

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lightwave

battlefield crowd-animation-tests (work in progress)

destructionFX back to gaya

05 Thursday Jun 2003

Posted by Heri in ::Dynamics.Rigs, ::Fire.Smoke.Dust, ::Particles, ::Shading.Rendering

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Tags

maya

The destruction of an hotel building was done in maya and lightwave by my workmade pierre and me.

 

marine fight test sequence

22 Wednesday Jan 2003

Posted by Heri in ::Fire.Smoke.Dust, ::Particles, ::Shading.Rendering

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Tags

lightwave, maya

this look/render – test for short movie

landscape tree test

06 Monday Jan 2003

Posted by Heri in ::Shading.Rendering

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Tags

lightwave



this is a test for tree-rendering with particles and volmetrics

Gallery

matte painting exercise

28 Saturday Dec 2002

Posted by Heri in ::Compositing, ::Digital Skies, ::Matte Painting, ::Shading.Rendering

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Tags

lightwave, shake

Screen Shot 2012-10-13 at 5.26.07 PM

This gallery contains 1 photo.

this is litte exercise project for background replacment/mattepainting… the clouds and mountian are rendered in lightwave3D compositing was done in …

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Gallery

sky replacment

28 Saturday Dec 2002

Posted by Heri in ::Compositing, ::Digital Skies, ::Matte Painting, ::Shading.Rendering

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Tags

maya, shake

Screen Shot 2012-10-13 at 5.26.42 PM

This gallery contains 1 photo.

the sky are rendered with maya fluids…

Gallery

sky replacment 2

23 Wednesday Oct 2002

Posted by Heri in ::Compositing, ::Digital Skies, ::Shading.Rendering

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lightwave, shake

Screen Shot 2012-10-13 at 5.27.39 PM

This gallery contains 1 photo.

the sky are rendered in lightwave 3D

Gallery

sky replacment 3

23 Monday Sep 2002

Posted by Heri in ::Compositing, ::Digital Skies, ::Shading.Rendering

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Tags

lightwave, nuke

Screen Shot 2012-10-13 at 5.28.37 PM

This gallery contains 1 photo.

volume clouds rendering by third party vox renderer…..

Gallery

Digital Skies 3

30 Tuesday Apr 2002

Posted by Heri in ::Digital Skies, ::Shading.Rendering

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Tags

lightwave

gayahimmel1-731788

This gallery contains 1 photo.

this skies are created in Lightwave3D. this was a research project for Ambient Entertainment.

Gallery

Digital Skies 2

11 Thursday Apr 2002

Posted by Heri in ::Digital Skies, ::Shading.Rendering

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Tags

lightwave

510_1148210778_large-747292

This gallery contains 1 photo.

this skies are created in Lightwave3D. this was a research project for Ambient Entertainment.

Gallery

Digital Skies

10 Wednesday Apr 2002

Posted by Heri in ::Digital Skies, ::Shading.Rendering

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Tags

lightwave

510_1148210488_large-755765

This gallery contains 1 photo.

this skies are created in Lightwave3D. this was a research project for Ambient Entertainment.

Gallery

look and feel of gaya-world

28 Thursday Feb 2002

Posted by Heri in ::Compositing, ::Digital Skies, ::Fire.Smoke.Dust, ::Matte Painting, ::Shading.Rendering, ::Water.Fluids

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Tags

lightwave, maya, nuke

shake_baum

This gallery contains 2 photos.

the for look-development of “back to gaya” aka “buu,sino and the schurks” done by pierre and me. check out the …

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Gallery

grass rendertest

25 Sunday Nov 2001

Posted by Heri in ::Shading.Rendering

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Tags

lightwave

steppe2-789836

This gallery contains 1 photo.

rendertest of millions of millions of gras… the rendertime was just 6 min on PIII and 600MB Ram

Gallery

livin´g beatbox

25 Tuesday Sep 2001

Posted by Heri in ::Dynamics.Rigs, ::Shading.Rendering

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Tags

project messiah

beatbox-794611

This gallery contains 1 photo.

here are same shots from the “livi g beatbox “music video. it was on the cycle on MTV2. done by …

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