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This gallery contains 1 photo.
i am checking out the new maya2012 fluids updates. the self attraction feature is good for pushing water over the …
20 Friday Jan 2012
Posted in ::Water.Fluids
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This gallery contains 1 photo.
i am checking out the new maya2012 fluids updates. the self attraction feature is good for pushing water over the …
16 Friday Sep 2011
Posted in ::Particles, ::Water.Fluids
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This gallery contains 2 photos.
thats idea for an setup which i had back in avatar days when was working on the waterfall sequences. the waterfall …
28 Monday Feb 2011
Posted in ::Particles, ::Water.Fluids
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This gallery contains 1 photo.
done in maya with nparticles and a same expression on collison, bounce and stickness. sim time was 30 minutes on …
22 Sunday Aug 2010
Posted in ::Particles, ::Water.Fluids
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This gallery contains 1 photo.
i had time to optimize my rig for old project: this is a quick demo of realtime preview of my …
06 Tuesday Nov 2007
Posted in ::Particles, ::Water.Fluids
This gallery contains 5 photos.
finally, i had finished sets of the nodes in nuke for my waterfalls. i can change the look of the …
30 Tuesday Oct 2007
Posted in ::Compositing, ::Shading.Rendering, ::Water.Fluids
This gallery contains 7 photos.
here is a little test…. the waterfall rendered by my toolbox in maya as texture and projected and displaced in …
01 Monday Oct 2007
Posted in ::Water.Fluids
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This gallery contains 1 photo.
i´m doing research for a new/old project… this is done with maya fluids…. it look strange, but interresting, i think …
22 Saturday Sep 2007
Posted in ::Compositing, ::Matte Painting, ::Water.Fluids
This gallery contains 1 photo.
here another wip from my research-project…this (6K x 4k) 3d-matte painting and includes: -one 2D animated matte paint (10k x …
18 Tuesday Sep 2007
Posted in ::Compositing, ::Matte Painting, ::Particles, ::Water.Fluids
This gallery contains 1 photo.
here is quick test for concept 3d-matte painting… the concept-painting was created by a great artist at softmachine, my job …
20 Friday Jul 2007
Posted in ::Compositing, ::Matte Painting, ::Water.Fluids
This gallery contains 2 photos.
here ia another wip… a screeshot form the squence in nuke. its a 3d-composting, the plan to get a nice …
19 Thursday Jul 2007
Posted in ::Compositing, ::Particles, ::Shading.Rendering, ::Water.Fluids
This gallery contains 1 photo.
i am finish my waterfall-toolbox in maya…. and i´ve got now a rendered sequence. now i am trying to get …
14 Saturday Jul 2007
Posted in ::Particles, ::Shading.Rendering, ::Water.Fluids
This gallery contains 1 photo.
i am testing different shadings in renderman for my waterfall-scene…. the new renderman for maya works very well with my …
25 Thursday Nov 2004
Posted in ::Compositing, ::Particles, ::Water.Fluids
This gallery contains 5 photos.
here some pictures of the first full-dome feature film. the hole film was rendered in 360 degrees format. i did …
25 Friday Jul 2003
Posted in ::Particles, ::Shading.Rendering, ::Water.Fluids
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This gallery contains 1 photo.
this same samples of the work i did for the movie “back to gaya” aka “buu, sino and the schurks”. …
24 Thursday Oct 2002
Posted in ::Particles, ::Water.Fluids
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realtime simulation for sewerage water using standart Lightwave3d7.0-particlesystem
25 Tuesday Jun 2002
Posted in ::Particles, ::Water.Fluids
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this was test for back to gaya. i´ve made this test with my workmade pierre in maya and lighwave3d.
28 Thursday Feb 2002
This gallery contains 2 photos.
the for look-development of “back to gaya” aka “buu,sino and the schurks” done by pierre and me. check out the …