real Star simulation in OpenCL

Work In Progress / 27 March 2020

birth of a massive star. for my little astrophysics exploration, I've created a star simulation using openCL in Houdini. it's based on nbody physics model, only driven by gravity. using nvidia quadro rtx 5000.

the colours are not quite right, I am trying to integrate kelvin colour temperature.  the current colour is based on density and speed.  

In this simulation, I assumed  48% amount of negative gravity to fill the mystery of dark matter. I used 1 million nbodies for the simulation.  for the steps, I am planning to add finer particle streams to get more details.